Original Concept By Adam Solis (firstname.lastname@example.org)
Revision and Expansion By Brom Evangelon (email@example.com)
[Note: This work is not the product of both named above]
"Hellcats" is a revised form of the previous "Hellcats." It was created with W:tA, and Frank Torkel's "Daemon" Supplement (3rd Edition, http://www.albany.net/~diabolos). The new author has tried to refine the original Bastet/Daemon hybrid, and explain it better.
No mortal or supernatural has yet known where and how exactly the Hellcats were birthed. The whisperings may lead to words of the Faustus and Bubasti, others of the Daemons may claim it was in part the secretive Diabolos, instead of the Faustus. What happened to produce these bête was certainly interbreeding between a specific Daemon Ilk, a Bastet Tribe, and eventually Umbrood species of felines. One would think the Bubasti would lead themselves to interbreeding with the Daemons, and most likely did as a result of having lost their feline kin. The Diabolos, however, started the exchange in their act of reaching the tendrils of control further across the Umbra while some other ilks concern themselves fully with the Quash.
Arms of Ordnance, Metamorph
With the body of a shifter, and the powers of a Daemon, these creatures are horribly effective in battle. A Hellcat may cause her skin to superheat, as with Daemons. This alone projects three dice of damage for every turn of skin contact with another being. This power does aggravated damage to kindred, and gives another die to normal physical attacks.
Hellcats, again like Daemons, hold the immunity to any kind of flame: be it the fires of Hell, or a bonfire on earth. And as their darker counterparts, they are pleased at the feel of the magickal fires of Hell.
Any Hellcat has a True Form, just like a Daemon. The True Form is Crinos, and any character may shift to that form with no cost or roll, just like as if they were metis. To shift to homid, only one Vim is needed to be spent, as usual for Daemons. The other three forms are shifted to as normal for changing breeds. Finally, the physical traits that are added with achieving a higher Dark Seed are shown visibly in only the True Form, but are active within all other forms without physical representation.
Hellcats have the regeneration of changing breeds, but only hold a weakness to True Faith attacks, like Daemons.
The Hellcats have retained the Rage of their Bastet relatives. But, unlike Bastet, they can apply Rage to fuel extra actions. As a result, they are also more likely to Rage than Bastet, having not the addition to the raging difficulty. They regain Rage as other shifters do.
Just like Daemons, Hellcats do not die when killed out of Hell and some umbral realms. The first successful Hellcats in Hell built a public lair where any Hellcat who has not reached the level one Rank of Infernal Ranking will reform, after becoming incorporeal where they were slain. The Ritual for creating a Daemon's own Lair is detailed in the Daemon supplement.
There are no specific backgrounds for Hellcats.
As mentioned, Hellcats can transform into Crinos without a roll or action and can shift to homid at the cost of I Vim. These statistics are quite generous, that is because they show the raw power that has been forged with the communion.
There are no homid breed Hellcats; they simply do not exist. One is either born as an umbrood feline, or in their true form. They are usually born in Hell, but it is not uncommon for a feline Hellcat to be born in a different umbral realm. The first change is often done earlier than earth born Bastet: always within the first twelve years. Although that isn't much time to a Daemon.
The Hellcat mind is not unlike any other Bastet mind. They do what they want, when they want. With their feline charisma, wit, and/or sensuality, some can often can make very efficient purchasers of souls. Like Daemons, they respect very few other creatures in the WoD, save themselves, some Bastet, and Succubae.
This strange bête is also revered in a manner of speaking for the massive size they can assume in their true form. A newly changed Hellcat has a chance of besting a Daemon of a rank higher than their own. This has dissolved the calling of such creatures as Imps, which is the name for those Daemons who have not reached a title of Infernal Ranking. Rather, they are given a name derived from Bastet: Watua. Understood roughly as "children".
New Boon: Disseminatus
Within the twentieth century, some world-traveling Hellcats recovered various small pieces of the Necronomicon, and pieced together a boon which they hold to their Ilk with all force needed. Disseminatus controls molecular dispersion: the ability to literally make the target shatter or freeze solid. A rather volatile boon.
All rolls are Wits + Primal Urge, difficulty 5 + level used (6 for one, 7 for two, and so on. Every success allows one cubic foot for the damage dice to be applied on. The area effected is determined by a Perception + Alertness roll, difficulty based on sight. All effects require roughly one action of concentration. Hellcats may spend Rage on a one for one basis for auto success on damage.