By James Park (email@example.com)
Vampirism is in essence not a blessing from Hell; it is rather a curse from Heaven. Given to only those whose presence defiles Heaven itself, Vampirism consists of four parts, one from each branch of Heaven. Those most heinous offenders are first given the Curse of Michael, General of Heaven: My eternal flame shall always seek thee out to destroy thee. Secondly: the curse of Raphael, Archangel of the Dawn: My eternal sun shall be as fire to thine flesh. Third, the curse of Uriel, Archangel of Death: Thou and thine children shall live forever and ever, drinking only blood and eating only ashes (knowing only sadness). Finally, the blessing of Gabriel, Archangel of Mercy: thou shalt have the chance for redemption, and you shall call this road, Golconda.
This great burden was first bestowed on Caine, the first murderer, and was called "The Mark." In modern times, the curse is bestowed on those Angels who fall out of Heaven's favor. It is given as a test to some, and as a final curse to others. The Angels who have fallen out of Heaven's favor are put on Earth as Vampires to prove there virtue as Heavenly guardians. Most Fallen Angels however hate what they have become, and almost always have a weakness to show it (see below). Because of this, most never are able to cast off the curse and live forever in a pathetic state of self-pity and denial.
Most Fallen Angels are still very beautiful, despite what they may think. Generally, they should have and Appearance of at least four, often five and sometimes six. Storytellers are advised to raise the Angel's appearance to a high number.
Fallen Angels, tending to cling to their old ways, haven in places of religious significance: old abandoned Churches, graveyards, historic libraries, and in rare instances, monasteries. The older and more wise tend to nest near places where they can keep a watchful eye on the activities of Heaven and Hell.
Players and Storytellers should keep in mind that the Angels have lived for hundreds of years, sometimes thousands. Players should develop elaborate pasts for their characters. Players should know who their characters were before they became angels, how long have they been angels, and why they were expelled from Heaven. Were they an important figure in Heaven? Was their expulsion just or unjust? Do they seek redemption or revenge?
Fallen Angels are, in effect, first generation vampires, as they are not descended from Caine. However, they still have a maximum trait rating of five. Storytellers may raise this maximum if they wish the Angel to have been an important figure in Heaven or if they wish them to be a powerful force in their chronicle.
Suggested Backgrounds: Age, Secrets, Enemy, Mentor
Forbidden Backgrounds: Status, Clan Prestige, Generation
Fallen Angels are usually of the Child or Caregiver concepts, but any concept is appropriate. The Fallen should have very different Natures and Demeanors. This helps their character clash with themselves in their search for redemption.
Fallen Angels do not have any Clan Disciplines, and should be considered Caitiff for the purpose of purchasing disciplines. If the storyteller includes True Angels in a chronicle, they may decide to allow Fallen Angels to have been from a particular Army.
Fallen Angels hate what they are, and what they have become. As a result, they must choose a derangement that reflects this. Suggested derangements include: Manic Depression, Obsessive Compulsion (e.g., must do good), Denial, Insecurity, Self Hatred: Appearance (always breaks mirrors, always wears a mask), Self-Hatred: Skill (e.g., "I can't do anything right!"), Self-hatred: Other Vampires, or Revenge Crazed (e.g., must do evil).
Fallen Angels have no organization and if confronted by another vampire, would probably shun them.
Gaining Clan Prestige
Because Fallen Angels hate themselves, they hate each other. It is impossible for them to gain Prestige.
Vampires: "I'm not like them! And I never will be! Never!" Most Vampires have no knowledge of Fallen Angels
Sabbat: They are sent strait from Hell, and not one of them deserves to live!
"Not one Angel that I have seen has ever returned to Heaven; the Masters will be very pleased with them"
-- Nichtola, Baali antitribu Seer of York
Inconnu: Those bastards elude even my masters. One day, we will know what dark secrets they hold.
"Poor little children. We could give them the redemption they seek, but they never listen...."
-- Joesph, Moniter of New York
Garou: The Werewolves are misled in their mission, but their hearts are pure. Come Armageddon, they will be our allies.
Other Fallen Angels: I hate them!! They aren't like me! I shouldn't be here!"
"I must be so ugly. Don't look at me!!"