By Daniel Mitchell (email@example.com) for Dreamsingers
The Baga-Djimbiri are a very unusual kith. They were the closest fae kin to the lost Bunyip tribe of shapeshifters. For centuries, both the Bunyip and the Baga-Djimbiri worked to take care of the Australian landscape, sharing their stories and natures with the Aborigines. Even so, there were many things about the Baga-Djimbiri that were opposite to their brothers, the Bunyip. Far from being peaceful, they were the ones who taught the Aborigines many of their combat skills. Combative and powerful, they were a force to be reckoned with, especially when they called upon the powers of their brothers through their own Art, Rage-Call.
When the Europeans arrived and the Garou commenced the War of Tears, the Baga-Djimbiri aided their brothers as best they could, but even they could not stop the eventual extinction of the Bunyip.
In modern times, the Baga-Djimbiri are vengeful fae, and are highly aggressive toward anyone who encroaches upon their territories, especially Garou. They would make a powerful force against many threats, if someone could gain their trust. However, few are inclined to do so because of their fearsome reputation. Baga-Djimbiri have been known to wipe out whole Werewolf caerns in a single night -- many people believe that they call the aid of the spirits of the Bunyip....
The Baga-Djimbiri are powerfully built, muscular and dark. Their most noticeable trait is their eyes, which are sharp, piercing and hateful. Their skin is dark, almost black, and they rarely wear clothing.
The life of a Baga-Djimbiri is very rough. Combat is taught early on in life, and only the strong survive, for the Baga-Djimbiri are highly combative. If a Baga-Djimbiri ever lives long enough to reach Elder status, he or she is accorded much respect in the tribe.
Shapeshifting: The Baga-Djimbiri shared many things with the Bunyip, including the ability to change forms. By spending a Song point, the Baga-Djimbiri can take on a form equivalent to Hispo (Str 6, Dex 6, Stam 6, +1 Perception, bite attack of Str+2, claw attack of Str+2). Reverting to human form is free.
Combat Prowess: The Baga-Djimbiri gain one extra dot in Strength and Stamina, even if it takes it over 5. Their Physical Trait maximum is increased to 6. Baga-Djimbiri cannot botch Brawl or Survival rolls.
Animal Mind: The Baga-Djimbiri are highly instinctive fae, being closer to animals than normal. As a result, they can never have an Intelligence over 2 and all tasks involving human-level thought processes are at +2 difficulty.
Opinions of the Other Kiths
Djangwull: Tainted. Smell of the invaders. Some stay true, but others must die with invaders.
Kunapipi: They helpful. Do not hurt. Do not defile Sacred Places. Help where you can.
Wandjina: Strange. They come, go as they want. They find you if you need.
European Kiths: They not to be trusted. Kill as soon as you can. They must pay for stopping Dreamtime.
Garou: All killed our brothers Bunyip. All must die.